Every hero is one of four classes. Each class has its own weapons, skills, talent tree and class-suit gear.
| Class | Fights with | Weapon | Off-hand | Role |
|---|---|---|---|---|
| Warrior | Physical damage | One-handed sword | Shield | Front-line fighter: stuns, armor break, barriers |
| Champion | Physical damage | Two-handed spear | — | Damage dealer: freezes, area blasts, crit stance |
| Priest | Magic, healing | One-handed wand | Shield | Healer and support: heals, shields, shackles |
| Mage | Magic | Two-handed staff | — | Area damage: fire, lightning, silence |
Body armor, gloves and the like come in versions for one class and versions for every class. Only Warriors and Priests can use shields.
Levels#
- The level cap is 160.
- Level seal: at exactly level 89 the Level Sealmaster can lock your level. You keep earning EXP up to the end of level 89 but do not level up, which keeps you in the level 60–89 battleground Ni Mini Valley. Breaking the seal costs 10,000 B-Gold. A sealed level-89 character counts as level 90 for instances, and can wear the Mini Class Suit.
Changing class#
The Class Shifter in your capital changes your class:
- Take off all your equipment first. You cannot change while you have a master or apprentice.
- Free up to level 100; above that it costs a Class Shift Permit.
- Each class keeps its own skills: switching back gives you your old skills again. Your talent tree is reset.
- The Class Shifter also converts weapons and armor into another class's version (above level 100, one Equipment Shift Permit each).
Appearance#
The Plastic Surgeon changes your gender for 13,820 Gold (not while engaged or married, and with your equipment taken off).
See also: Talent Tree, Zodiac, Titles.