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Faction Boss Wars

World bosses that decide an EXP bonus for the faction that strikes first.

Some World Bosses are contested by both factions. The faction that lands the first hit wins the war when the boss dies, and gets a monster-EXP bonus that lasts until that boss is killed again in its next war window. Bonuses from different wars add up.

BossMapWar window (server time)EXP bonus for the winners
Scorpion Lord SelketThebes19:30–23:00+35%
Hydra Lord XausaMycenae10:30–14:30+35%
Little DemateLarissa08:30–12:30+35%
DarkmistMycenae06:00–10:00+25%
Stymphalian BirdDelphi Forest16:00–23:59+25%
Centaur LeaderOlympia23:00–01:00+25%
MardoniusThermopylaeany time+15%
Red Dragon PuluoIsthmusany time+10%
Evil Treant Falio, Naga Siren EirsigelNemea Forest, Parnitha Portany time+7.5%
Harpy Queen, Peya, Leader Cassirer, Centaur Shaikh Hailer, Lord Barryonyx, Giant AlcyoneusDerveni, Plataea, Argolis, Megara16:00–23:59+5%

The current bonus of each faction is shown in the "Welcome" message every 15 minutes.

Rewards for Selket, Xausa and Little Demate#

Everyone who dealt more than 1,000,000 damage is rewarded:

Winning factionLosing faction
Medals3010
B-Gold10,0002,000
Gem of your class5 + 1 random2
Morning Dew1 Morning Dew 5 (Restricted)1 Morning Dew 4 (Restricted)
Promotional Insignia IV Shard31
Juice of Rebirth Shard52
Peridot Shard2510 (5,000,000+ damage)
Talent100—
EXP10,000,0001,000,000

See also: World Bosses, PvP Guide.