Every character can learn one profession and craft with it.
Professions#
| Profession | Makes |
|---|---|
| Alchemy | healing potions, Mayhem Sigil Stones, Talent / EXP / pet EXP potions, battle potions, extracts |
| Blacksmith | mount gear (Coronet, Armor, Saddle, Soul, Tassel in nine sets), Soul Stones, forging materials |
| Mythcrafting | fashion suits, fireworks, Bronze / Silver / Gold Ware for Vestment Forging, all 16 holy spirits for Holy Stones, leatherwork |
| Scholar | gathering tools, portal scrolls, quest scrolls, refining, mineral decomposition |
Learning#
- Talk to the Profession Mentor in your capital at level 71+ with a Profession Skillbook (sold by the Ingredients Vendors for 50,000 Silver).
- You start at skill level 1 with a first recipe.
- You can unlearn for free, but you lose your skill level, EXP and every recipe.
Recipes#
Learn recipes from recipe scrolls, sold by the Alchemy, Forging, Mythcrafting and Scholarship Recipe Vendors next to the Profession Mentor. A scroll needs your profession and a high enough skill level, and is only used up when you learn it.
Crafting#
- Craft near the Prize Chest in your capital or in the Duel Arena: level 71+, alive, not mounted or vending.
- Each unit takes 5 seconds; you can queue up to 999. Moving, changing map, fighting or taking damage stops the current unit at no cost.
- Every unit uses its materials and Activity Points (AP), success or not. The chance is the recipe's success rate plus 1% per 500 mastery of that recipe; each success adds mastery.
- Your first successful craft earns the Crafter title.
- Blacksmith mount gear comes out with random quality and 2–4 added attributes.
Skill levels#
| Skill level | EXP to next | Needs character level |
|---|---|---|
| 1–6 | 960 – 2,813 | 50 |
| 7 | 3,516 | 55 |
| 10 | 6,866 | 70 |
| 12 | 10,729 | 80 |
| 15 | 21,470 | 92 |
| 17 | 34,095 | 100 |
| 20 | 69,334 | 109 |
| 24 | 180,553 | 120 |
| 27 | 379,080 | 126 |
| 29 | 621,557 | 130 |
| 30 | max | — |
Each crafted unit gives skill EXP while your skill level is below the recipe's limit. EXP beyond a level-up is lost.
Activity Points#
AP refill every few minutes, faster while you are online. Maximum AP grows with your level: 2,000 at level 1, 4,014 at 71, 5,356 at 100, 8,809 at 150. Vigor potions restore AP: Vigor Healing Potion +400, Vigor Magical Potion +1,000, Vigor Holy Water +2,500, Vigor Essence +8,000.
Gathering#
Raw materials are gathered on Romance Island (level 70+) or dropped by ordinary monsters:
| Node | Tool | Gives |
|---|---|---|
| Mine Vein | Hoe | Copper Ore, Raw Gem, Agate |
| Hunting Range | Arrow | Hard Leather, Herb, Wormwood, Fine Fur |
| Nifty Garden | Shovel | Divine Fire, Herb, Pneuma |
Better tools (Beginner, Normal, Refined, Demonic, Divine) gather faster, give more and give higher-tier materials. Scholars craft tools; Beginner tools are also sold for 495 Silver by the Props merchants.