Instances are private copies of a map for you and your party. Every run starts at the Instance Caller, who stands by the east gate of both capitals next to the transporters.
At a glance#
| Instance | Level | Entries a day | Time | Goal | Main rewards |
|---|---|---|---|---|---|
| Bay Under Attack | 50+ | 1 | 30 min | defeat Christina | gems and insignia shards from drops |
| Training Ground 1 / 2 / 3 | 60 / 80 / 91 | 3 / 2 / 1 | 20 / 25 / 30 min | summon and slay the boss | EXP and a title |
| Medusa's Island | 90+ (or sealed 89) | 1 | 40 min | 3,000 points (slay Stheno and Medusa) | Honor, EXP, titles, stones |
| Atlantis | 90+ (or sealed 89) | 1, +1 for an Opal | 40 min | slay everything (990 points) | HardPoints, EXP, titles |
| Wonderland | 120+ | 1 | 40 min | conquer 8 islands (700 points) | Medals, chests, titles, boss treasures |
How a run works#
- Open it. Talk to the Instance Caller. In a party only the leader can open a run; solo players open their own. Party members of the right level are invited automatically; an invitation lasts 60 seconds.
- Enter. A room holds up to 5 players. Your daily entry is used when you step in, not when the run is opened. The clock starts when the first player enters.
- Score. Every monster is worth points; the goal is shown in the run's window together with the time left.
- Leave through the instance window. That pays your reward for the score you reached and takes you home to your capital.
Rewards are paid when you leave through the instance window. If you leave the map any other way (teleport, scroll, respawning elsewhere), you drop out of the run without the reward.
- Ending: the run ends when the goal is reached, when every monster is dead, or when time runs out; everyone then has 30 seconds to walk out.
- The leader can end the run, hand leadership to another member, or remove a member who is offline.
- Disconnected? Log back in on the instance map to return to your run. If everyone is offline, the room waits 2 minutes before closing.
- Inviting from inside: you can invite another online player of your faction who meets the requirements.
- You cannot open a run while you are in one. If all rooms are busy, try again in a moment.
Entering Medusa, Atlantis, Wonderland or Bay counts for the daily Battle Pass task "Instance" (100 points).
Instance Reset items#
Each one lets you enter again on the same day:
| Item | Resets | Use from level |
|---|---|---|
| Instance Reset: Medusa | Medusa's Island | 89 |
| Instance Reset: Atlantis | Atlantis | 89 |
| Instance Reset: Wonderland | Wonderland | 120 |
| Instance Reset: Bay Under Attack | Bay Under Attack | 50 |
| Instance Reset: Random | one of the four, at random | any |
| Instance Reset: All | all four | any |
Elites of the open-PvP maps drop them now and then: Bay resets in Megara and Argolis, Wonderland resets in Thermopylae, Medusa and Atlantis resets in Derveni, Isthmus and Plataea.
Shared event maps#
Pan's Labyrinth, Sicily, the Cursed Zone and the event maps on the Event Schedule are not private: everyone who enters is on the same map.