Hercules' labours, in three tiers. Fight your way across seven islands, fill the score to make the boss rise at the summit, then slay it.
| Training Ground 1 | Training Ground 2 | Training Ground 3 | |
|---|---|---|---|
| Level | 60+ | 80+ | 91+ |
| Runs a day | 3 | 2 | 1 |
| Time | 20 min | 25 min | 30 min |
| Score to summon the boss | 600 | 800 | 1,000 |
| Boss | Nemean Lion (Lv 66) | Ceryneian Hind (Lv 86) | Cretan Bull (Lv 97) |
| Clear EXP | 400,000 | 1,500,000 | 3,000,000 |
| Title | Nemean Challenger | Ceryneian Pursuer | Cretan Conqueror |
How it works#
- Choose a tier at the Instance Caller; it shows how many runs you have left. Party members below the tier's level are not invited.
- Each tier has 70 normal monsters (10 points), 20 elites (40 points) and one or two champions (100 points). At half the score the ground trembles; at the full score the boss rises at the summit.
- Slaying the boss clears the run, and the clear is announced with your time.
- Monsters here drop nothing: the rewards are the clear EXP and the title, plus normal kill EXP.
- If you are dead when the boss falls you still get the title, but not the clear EXP.
- If time runs out, everyone is sent out with nothing.
- Training Ground does not count for the Battle Pass.
| Tier | Monsters |
|---|---|
| 1 (Lv 60–64) | Woodland Boar, Arctic Moose, Man-eating Toad, Mountain Lion, Poisonous Hornet; elite boars, frogs and hornets; champion Raging Bull |
| 2 (Lv 80–84) | Arctic Moose, Bladed Harpy, Elf Envoy, Forest Scorpion, Wetland Anaconda; elite elf guardians, harpies, deer envoys and rattlesnakes; champion Haunted Soul |
| 3 (Lv 91–95) | Flying Dragon, Forest Scorpion, Mountain Lion, Raging Bull, Swift Spirit; elite black dragons, harpies and rattlesnakes; champions Cliff Scorpion and Haunted Soul |
See also: Instances.